![]() so it's easier to select 'Wait' with one hand easier. 3) options on the main battle menu that aren't selectable should be removed entirely, imo. 2) some way of showing what stage of grappling you're at would make planning out grapple & wait turns less worrying. I feel like it should refund your TP when that happens, so you don't waste 4 turns trying to get a preliminary attack off. ![]() My nitpitcks on combat are probably that 1) spending 3 turns building TP for a strong attack, then flubbing that attack to a RNG miss. It was simple enough once I understood, and I learned the value of Strip attacks speedrunning a bit on a second save. When I first saw the combat, admittedly at first I thought of Swords and Sandals because of the limited energy for moves thing, hah. ![]() Gave Grove a spin last night, and loved it to bits! Milking isn't my greatest kink, but I enjoyed the sex aspect of the game quite a bit - although right now it seems almost every gameover scene focuses on milking.
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